Here is a list of all class members with links to the classes they belong to:
- s -
- SampleQuat() : foray::scene::AnimationSampler
- Sampler : foray::core::SamplerCollection::SamplerInstance
- SamplerCol : foray::core::Context
- SamplerCollection() : foray::core::SamplerCollection
- SamplerHash : foray::core::SamplerCollection::SamplerInstance
- SamplerIndex : foray::scene::AnimationChannel
- SamplerReference() : foray::core::SamplerReference
- SampleVec() : foray::scene::AnimationSampler
- sBuildFromSections() : foray::osi::Utf8Path
- Scale : foray::stages::ComparerStage::InputInfo, foray::stages::ComparerStage::PushConstant
- Scene() : foray::scene::Scene
- SceneDrawInfo() : foray::scene::SceneDrawInfo
- SceneSelect : foray::gltf::ModelConverterOptions
- SceneSelectFunctionPointer : foray::gltf::ModelConverterOptions
- SceneUpdateInfo() : foray::scene::SceneUpdateInfo
- SDLId() : foray::osi::Window
- SelectCamera() : foray::scene::gcomp::CameraManager
- SelectKeyframe() : foray::scene::AnimationSampler
- SelectPhysicalDevice() : foray::base::VulkanDevice
- Semaphore : foray::core::SemaphoreReference, foray::stages::DenoiserConfig
- SemaphoreType : foray::core::SemaphoreReference
- Set() : foray::core::ImageLayoutCache
- Set60Fps() : foray::base::AppFrameTiming
- SetBackgroundImage() : foray::stages::ImguiStage
- SetBeforeDeviceBuildFunc() : foray::base::VulkanDevice
- SetBeforePhysicalDeviceSelectFunc() : foray::base::VulkanDevice
- SetCallbackDispatcher() : foray::scene::Registry
- SetData() : foray::rtpipe::ShaderBindingTableBase
- SetDescriptorAt() : foray::core::DescriptorSet
- SetDestroyFunc() : foray::base::RenderLoop
- SetDirtyRecursively() : foray::scene::ncomp::Transform
- SetDstImage() : foray::stages::BlitStage
- SetEntryDataSize() : foray::rtpipe::ShaderBindingTableBase
- SetFramesPerSecond() : foray::base::AppFrameTiming
- SetGeometryInstanceFlags() : foray::as::BlasInstance
- SetGeometryMetaOffset() : foray::as::BlasInstance
- SetGroup() : foray::rtpipe::GeneralShaderBindingTable, foray::rtpipe::HitShaderBindingTable
- SetInitFunc() : foray::base::RenderLoop
- SetInput() : foray::stages::ComparerStage
- SetLocalMatrix() : foray::scene::ncomp::Transform
- SetName() : foray::core::CommandBuffer, foray::core::ManagedBuffer, foray::core::ManagedImage, foray::core::ManagedResource, foray::util::DualBuffer, foray::util::ManagedVectorBuffer< TClass >
- SetObjectName() : foray::core::VulkanResource< OBJECT_TYPE >
- SetOnStateChangedFunc() : foray::base::RenderLoop
- SetPollEventsFunc() : foray::base::RenderLoop
- SetProjectionMatrix() : foray::scene::ncomp::Camera
- SetRenderFunc() : foray::base::RenderLoop
- SetRenderReadyFunc() : foray::base::RenderLoop
- SetRotation() : foray::scene::ncomp::Transform
- SetScale() : foray::scene::ncomp::Transform
- SetSecondsPerFrame() : foray::base::AppFrameTiming
- SetShaderBindingTableOffset() : foray::as::BlasInstance
- SetSrcImage() : foray::stages::BlitStage
- SetStride() : foray::scene::VertexInputStateBuilder
- SetTranslation() : foray::scene::ncomp::Transform
- SetupDescriptors() : foray::stages::GBufferStage, foray::stages::RasterizedRenderStage
- sFormatSupported() : foray::util::ImageLoader< FORMAT >
- Shader : foray::stages::ComparerStage::SubStage
- ShaderBindingTableBase() : foray::rtpipe::ShaderBindingTableBase
- ShaderCompilation() : foray::core::ShaderManager::ShaderCompilation
- ShaderMan : foray::core::Context
- ShaderManager() : foray::core::ShaderManager
- ShaderModule() : foray::core::ShaderModule
- ShaderStageCreateInfos() : foray::util::ShaderStageCreateInfos
- ShaderStageFlags : foray::core::DescriptorSet::DescriptorInfo
- SinceStart : foray::base::RenderLoop::RenderInfo
- sInstance : foray::osi::OsManager
- Size() : foray::osi::Window
- SIZE : foray::util::ComponentTraits< COMPONENT_T, ALPHA_FALLBACK_, IS_FLOAT_, IS_SIGNED_ >
- SizeOfUbo() : foray::util::ManagedUboBase
- sMultiCopySourceToHistory() : foray::util::HistoryImage
- Source : foray::osi::Event
- SourceDevice : foray::osi::EventInput
- SourceInput : foray::osi::EventInputAnalogue, foray::osi::EventInputBinary, foray::osi::EventInputDirectional
- SourcePath : foray::core::ShaderManager::ShaderCompilation
- sPrintAllocatedResources() : foray::core::ManagedResource
- SpvPath : foray::core::ShaderManager::ShaderCompilation
- SrcAccessMask : foray::core::ImageLayoutCache::Barrier2, foray::core::ImageLayoutCache::Barrier, foray::core::ManagedImage::QuickTransition
- SrcQueueFamilyIndex : foray::core::ImageLayoutCache::Barrier2, foray::core::ImageLayoutCache::Barrier
- SrcStageMask : foray::core::ImageLayoutCache::Barrier2, foray::core::ManagedImage::QuickTransition
- StageCiIndex : foray::rtpipe::RtShaderCollection::Entry
- StageFullBuffer() : foray::util::DualBuffer
- StageSection() : foray::util::DualBuffer
- Start : foray::rtpipe::ShaderBindingTableBase::VectorRange
- State : foray::osi::EventInputAnalogue, foray::osi::EventInputBinary, foray::osi::InputAnalogue, foray::osi::InputBinary, foray::osi::InputDevice::AxisJoystick, foray::osi::InputDevice::ButtonJoystick, foray::osi::InputDevice::ButtonKeyboard, foray::osi::InputDevice::ButtonMouse
- StrafeDown : foray::scene::ncomp::FreeCameraController::InputStates
- StrafeLeft : foray::scene::ncomp::FreeCameraController::InputStates
- StrafeRight : foray::scene::ncomp::FreeCameraController::InputStates
- StrafeUp : foray::scene::ncomp::FreeCameraController::InputStates
- sTranslateSampler() : foray::gltf::ModelConverter
- Stride : foray::scene::VertexInputStateBuilder
- Submit() : foray::core::DeviceSyncCommandBuffer, foray::core::HostSyncCommandBuffer
- SubmitAll() : foray::base::InFlightFrame
- SubmitAllCommandBuffers() : foray::base::FrameRenderInfo
- SubmitAndWait() : foray::core::HostSyncCommandBuffer
- SubresourceRange : foray::core::ImageLayoutCache::Barrier2, foray::core::ImageLayoutCache::Barrier
- Swapchain : foray::core::Context
- SwapchainImages : foray::core::Context
- sWindows : foray::osi::Window
- Sync2FEatures : foray::base::VulkanDevice::DefaultFeatures