|
Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
|
#include <foray_rtshadercollection.hpp>
Public Attributes | |
| core::ShaderModule * | Module = nullptr |
| RtShaderType | Type = RtShaderType::Undefined |
| const char * | EntryPointName = nullptr |
| uint32_t | StageCiIndex = VK_SHADER_UNUSED_KHR |
| const char* foray::rtpipe::RtShaderCollection::Entry::EntryPointName = nullptr |
| core::ShaderModule* foray::rtpipe::RtShaderCollection::Entry::Module = nullptr |
| uint32_t foray::rtpipe::RtShaderCollection::Entry::StageCiIndex = VK_SHADER_UNUSED_KHR |
| RtShaderType foray::rtpipe::RtShaderCollection::Entry::Type = RtShaderType::Undefined |