Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
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#include <foray_renderloop.hpp>
Public Attributes | |
fp32_t | Delta = 0.f |
fp32_t | TargetDelta = 0.f |
uint64_t | LoopFrameNumber = 0 |
fp64_t | SinceStart = 0.0 |
fp32_t foray::base::RenderLoop::RenderInfo::Delta = 0.f |
uint64_t foray::base::RenderLoop::RenderInfo::LoopFrameNumber = 0 |
fp64_t foray::base::RenderLoop::RenderInfo::SinceStart = 0.0 |
fp32_t foray::base::RenderLoop::RenderInfo::TargetDelta = 0.f |