See VkImageMemoryBarrier2.
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#include <foray_imagelayoutcache.hpp>
See VkImageMemoryBarrier2.
◆ DstAccessMask
VkAccessFlags2 foray::core::ImageLayoutCache::Barrier2::DstAccessMask = VK_ACCESS_2_NONE |
◆ DstQueueFamilyIndex
uint32_t foray::core::ImageLayoutCache::Barrier2::DstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED |
◆ DstStageMask
VkPipelineStageFlags2 foray::core::ImageLayoutCache::Barrier2::DstStageMask = VK_PIPELINE_STAGE_2_NONE |
◆ NewLayout
VkImageLayout foray::core::ImageLayoutCache::Barrier2::NewLayout |
◆ SrcAccessMask
VkAccessFlags2 foray::core::ImageLayoutCache::Barrier2::SrcAccessMask = VK_ACCESS_2_NONE |
◆ SrcQueueFamilyIndex
uint32_t foray::core::ImageLayoutCache::Barrier2::SrcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED |
◆ SrcStageMask
VkPipelineStageFlags2 foray::core::ImageLayoutCache::Barrier2::SrcStageMask = VK_PIPELINE_STAGE_2_NONE |
◆ SubresourceRange
VkImageSubresourceRange foray::core::ImageLayoutCache::Barrier2::SubresourceRange = VkImageSubresourceRange{.aspectMask = VkImageAspectFlagBits::VK_IMAGE_ASPECT_COLOR_BIT, .levelCount = 1U, .layerCount = 1U} |
The documentation for this struct was generated from the following file: