Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
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Public Attributes | List of all members
foray::scene::AnimationChannel Struct Reference

A channel is the animation of a single node property. More...

#include <foray_animation.hpp>

Public Attributes

int32_t SamplerIndex = {-1}
 
NodeTarget = {nullptr}
 
EAnimationTargetPath TargetPath = {}
 

Detailed Description

A channel is the animation of a single node property.

Member Data Documentation

◆ SamplerIndex

int32_t foray::scene::AnimationChannel::SamplerIndex = {-1}

◆ Target

Node* foray::scene::AnimationChannel::Target = {nullptr}

◆ TargetPath

EAnimationTargetPath foray::scene::AnimationChannel::TargetPath = {}

The documentation for this struct was generated from the following file: