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Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
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This is the complete list of members for foray::scene::gcomp::TextureManager::Texture, including all inherited members.
| GetDescriptorImageInfo(VkImageLayout layout=VkImageLayout::VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) const | foray::scene::gcomp::TextureManager::Texture | inline |
| mImage | foray::scene::gcomp::TextureManager::Texture | protected |
| mSampler | foray::scene::gcomp::TextureManager::Texture | protected |
| Texture() | foray::scene::gcomp::TextureManager::Texture | inline |
| ~Texture()=default | foray::scene::gcomp::TextureManager::Texture | virtual |