Here is a list of all functions with links to the classes they belong to:
- s -
- SampleQuat() : foray::scene::AnimationSampler
- SamplerCollection() : foray::core::SamplerCollection
- SamplerReference() : foray::core::SamplerReference
- SampleVec() : foray::scene::AnimationSampler
- sBuildFromSections() : foray::osi::Utf8Path
- Scene() : foray::scene::Scene
- SceneDrawInfo() : foray::scene::SceneDrawInfo
- SceneUpdateInfo() : foray::scene::SceneUpdateInfo
- SDLId() : foray::osi::Window
- SelectCamera() : foray::scene::gcomp::CameraManager
- SelectKeyframe() : foray::scene::AnimationSampler
- SelectPhysicalDevice() : foray::base::VulkanDevice
- Set() : foray::core::ImageLayoutCache
- Set60Fps() : foray::base::AppFrameTiming
- SetBackgroundImage() : foray::stages::ImguiStage
- SetBeforeDeviceBuildFunc() : foray::base::VulkanDevice
- SetBeforePhysicalDeviceSelectFunc() : foray::base::VulkanDevice
- SetCallbackDispatcher() : foray::scene::Registry
- SetData() : foray::rtpipe::ShaderBindingTableBase
- SetDescriptorAt() : foray::core::DescriptorSet
- SetDestroyFunc() : foray::base::RenderLoop
- SetDirtyRecursively() : foray::scene::ncomp::Transform
- SetDstImage() : foray::stages::BlitStage
- SetEntryDataSize() : foray::rtpipe::ShaderBindingTableBase
- SetFramesPerSecond() : foray::base::AppFrameTiming
- SetGeometryInstanceFlags() : foray::as::BlasInstance
- SetGeometryMetaOffset() : foray::as::BlasInstance
- SetGroup() : foray::rtpipe::GeneralShaderBindingTable, foray::rtpipe::HitShaderBindingTable
- SetInitFunc() : foray::base::RenderLoop
- SetInput() : foray::stages::ComparerStage
- SetLocalMatrix() : foray::scene::ncomp::Transform
- SetName() : foray::core::CommandBuffer, foray::core::ManagedBuffer, foray::core::ManagedImage, foray::core::ManagedResource, foray::util::DualBuffer, foray::util::ManagedVectorBuffer< TClass >
- SetObjectName() : foray::core::VulkanResource< OBJECT_TYPE >
- SetOnStateChangedFunc() : foray::base::RenderLoop
- SetPollEventsFunc() : foray::base::RenderLoop
- SetProjectionMatrix() : foray::scene::ncomp::Camera
- SetRenderFunc() : foray::base::RenderLoop
- SetRenderReadyFunc() : foray::base::RenderLoop
- SetRotation() : foray::scene::ncomp::Transform
- SetScale() : foray::scene::ncomp::Transform
- SetSecondsPerFrame() : foray::base::AppFrameTiming
- SetShaderBindingTableOffset() : foray::as::BlasInstance
- SetSrcImage() : foray::stages::BlitStage
- SetStride() : foray::scene::VertexInputStateBuilder
- SetTranslation() : foray::scene::ncomp::Transform
- SetupDescriptors() : foray::stages::GBufferStage, foray::stages::RasterizedRenderStage
- sFormatSupported() : foray::util::ImageLoader< FORMAT >
- ShaderBindingTableBase() : foray::rtpipe::ShaderBindingTableBase
- ShaderCompilation() : foray::core::ShaderManager::ShaderCompilation
- ShaderManager() : foray::core::ShaderManager
- ShaderModule() : foray::core::ShaderModule
- ShaderStageCreateInfos() : foray::util::ShaderStageCreateInfos
- Size() : foray::osi::Window
- SizeOfUbo() : foray::util::ManagedUboBase
- sMultiCopySourceToHistory() : foray::util::HistoryImage
- sPrintAllocatedResources() : foray::core::ManagedResource
- StageFullBuffer() : foray::util::DualBuffer
- StageSection() : foray::util::DualBuffer
- State() : foray::osi::InputAnalogue, foray::osi::InputBinary, foray::osi::InputDevice::AxisJoystick, foray::osi::InputDevice::ButtonJoystick, foray::osi::InputDevice::ButtonKeyboard, foray::osi::InputDevice::ButtonMouse
- sTranslateSampler() : foray::gltf::ModelConverter
- Submit() : foray::core::DeviceSyncCommandBuffer, foray::core::HostSyncCommandBuffer
- SubmitAll() : foray::base::InFlightFrame
- SubmitAllCommandBuffers() : foray::base::FrameRenderInfo
- SubmitAndWait() : foray::core::HostSyncCommandBuffer