Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
|
Classes | |
class | Camera |
Defines a camera with projection matrix. More... | |
class | FreeCameraController |
A simple camera controller for free flight. More... | |
class | MeshInstance |
Defines an instance of a mesh. More... | |
class | PunctualLight |
Defines a simple punctual light (directional or point) More... | |
class | Transform |
Defines a nodes transform relative to its parent (or world origin, if no parent is set) More... | |