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Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
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Classes | |
| class | Camera |
| Defines a camera with projection matrix. More... | |
| class | FreeCameraController |
| A simple camera controller for free flight. More... | |
| class | MeshInstance |
| Defines an instance of a mesh. More... | |
| class | PunctualLight |
| Defines a simple punctual light (directional or point) More... | |
| class | Transform |
| Defines a nodes transform relative to its parent (or world origin, if no parent is set) More... | |