Represents an animation, defined by atleast one channel affecting one node property each.
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#include <foray_animation.hpp>
Represents an animation, defined by atleast one channel affecting one node property each.
◆ Update()
Applies current playback state.
◆ mChannels
Collection of channels. These bind keyframe values from samplers to node properties.
◆ mEnd
float foray::scene::Animation::mEnd = {} |
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protected |
The highest keyframe time value.
◆ mName
std::string foray::scene::Animation::mName |
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◆ mPlaybackConfig
Configuration representing current playback state.
◆ mSamplers
Collection of samplers. These contain raw keyframe values.
◆ mStart
float foray::scene::Animation::mStart = {} |
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protected |
The lowest keyframe time value.
The documentation for this class was generated from the following file: