Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
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Classes | Namespaces
foray_tlas.hpp File Reference
#include "../core/foray_managedresource.hpp"
#include "../foray_basics.hpp"
#include "../scene/foray_component.hpp"
#include "../scene/foray_scene_declares.hpp"
#include "../util/foray_dualbuffer.hpp"
#include "foray_as_declares.hpp"
#include "foray_blasinstance.hpp"
#include "foray_geometrymetabuffer.hpp"
#include <map>
#include <vulkan/vulkan.h>

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Classes

class  foray::as::Tlas
 Describes a top level accerlation structure. A tlas usually holds multiple Blas. A blas is an object/mesh instance together with its transformation in 3d space. More...
 

Namespaces

namespace  foray
 
namespace  foray::as