Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
|
#include "../../core/foray_managedimage.hpp"
#include "../../core/foray_samplercollection.hpp"
#include "../foray_component.hpp"
#include <unordered_map>
Go to the source code of this file.
Classes | |
class | foray::scene::gcomp::TextureManager |
Manages textures and samplers. More... | |
struct | foray::scene::gcomp::TextureManager::Texture |
Namespaces | |
namespace | foray |
namespace | foray::scene |
namespace | foray::scene::gcomp |