Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
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#include "../base/foray_framerenderinfo.hpp"
#include "../foray_basics.hpp"
#include "../foray_glm.hpp"
#include "../foray_vulkan.hpp"
#include "../util/foray_hash.hpp"
#include "foray_scene_declares.hpp"
Go to the source code of this file.
Classes | |
struct | foray::scene::DrawPushConstant |
Push Constant helper type. More... | |
struct | foray::scene::SceneUpdateInfo |
Temporary type passed to components when updating the scene. More... | |
struct | foray::scene::SceneDrawInfo |
Temporary type passed to components when drawing the scene. More... | |
Namespaces | |
namespace | foray |
namespace | foray::scene |