Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
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src
foray_glm.hpp
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#pragma once
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#define GLM_DEPTH_ZERO_TO_ONE
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//#define GLM_FORCE_LEFT_HANDED
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#include <glm/glm.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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#include <glm/gtc/type_ptr.hpp>
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#include <glm/ext.hpp>
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