Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
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foray_glm.hpp
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1#pragma once
2#define GLM_DEPTH_ZERO_TO_ONE
3//#define GLM_FORCE_LEFT_HANDED
4
5#include <glm/glm.hpp>
6#include <glm/gtc/matrix_transform.hpp>
7#include <glm/gtc/type_ptr.hpp>
8#include <glm/ext.hpp>