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Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
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#include "../base/foray_framerenderinfo.hpp"#include "../core/foray_core_declares.hpp"#include "../foray_basics.hpp"#include "../osi/foray_osi_declares.hpp"#include "foray_scene_declares.hpp"#include "foray_scenedrawing.hpp"Go to the source code of this file.
Classes | |
| class | foray::scene::Component |
| Base class for all types manageable by registry. More... | |
| class | foray::scene::Component::UpdateCallback |
| Base class for implementing the update callback. More... | |
| class | foray::scene::Component::DrawCallback |
| Base class for implementing the draw callback. More... | |
| class | foray::scene::Component::OnEventCallback |
| Base class for implementing the onevent callback. More... | |
| class | foray::scene::Component::OnResizedCallback |
| class | foray::scene::NodeComponent |
| class | foray::scene::GlobalComponent |
Namespaces | |
| namespace | foray |
| namespace | foray::scene |