Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
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foray_core_declares.hpp
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1#pragma once
2
3namespace foray::core {
4 struct Context;
5 class ManagedResource;
6 class ManagedImage;
7 class ManagedBuffer;
8 class CommandBuffer;
9 class DescriptorSet;
10 class HostSyncCommandBuffer;
11 class DeviceSyncCommandBuffer;
12 class ImageLayoutCache;
13 class CombinedImageSampler;
14 class SamplerCollection;
15 class ShaderManager;
16 class ShaderModule;
17} // namespace foray::core
foray::core::ManagedImage ManagedImage
Definition foray_api.hpp:26
foray::core::ManagedBuffer ManagedBuffer
Definition foray_api.hpp:25
foray::core::Context Context
Definition foray_api.hpp:23
Definition foray_commandbuffer.hpp:6