Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
|
#include "../../foray_glm.hpp"
#include "../../util/foray_managedubo.hpp"
#include "../foray_component.hpp"
#include <array>
Go to the source code of this file.
Classes | |
class | foray::scene::ncomp::Camera |
Defines a camera with projection matrix. More... | |
Namespaces | |
namespace | foray |
namespace | foray::scene |
namespace | foray::scene::ncomp |