Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
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#include <foray_geo.hpp>
Public Attributes | |
glm::vec3 | Pos = {} |
glm::vec3 | Normal = {} |
glm::vec3 | Tangent = {} |
glm::vec2 | Uv = {} |
glm::vec3 foray::scene::Vertex::Normal = {} |
glm::vec3 foray::scene::Vertex::Pos = {} |
glm::vec3 foray::scene::Vertex::Tangent = {} |
glm::vec2 foray::scene::Vertex::Uv = {} |