Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
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#include "../foray_glm.hpp"
Go to the source code of this file.
Classes | |
struct | foray::scene::SimpleLight |
Describes a simplified light source. More... | |
struct | foray::scene::EmissiveTriangle |
A reference to an emissive triangle. More... | |
Namespaces | |
namespace | foray |
namespace | foray::scene |
Enumerations | |
enum class | foray::scene::ELightType : uint32_t { foray::scene::Directional = 0 , foray::scene::Point = 1 } |