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Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
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#include "../foray_logger.hpp"#include "../osi/foray_env.hpp"#include "foray_imageloader.hpp"#include <tinygltf/stb_image.h>Go to the source code of this file.
Classes | |
| struct | foray::util::impl::StbLoaderCache |
Namespaces | |
| namespace | foray |
| namespace | foray::util |
| namespace | foray::util::impl |
Functions | |
| template<typename FORMAT_TRAITS > | |
| uint8_t * | foray::util::impl::lReadStbUint8 (const char *name, int desired_channels) |
| template<typename FORMAT_TRAITS > | |
| uint8_t * | foray::util::impl::lReadStbUint16 (const char *name, int desired_channels) |
| template<typename FORMAT_TRAITS > | |
| uint8_t * | foray::util::impl::lReadStbFp32 (const char *name, int desired_channels) |