Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
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Classes | Namespaces | Functions
foray_imageloader_exr.inl File Reference
#include "../foray_logger.hpp"
#include "../osi/foray_env.hpp"
#include "foray_imageloader.hpp"
#include <tinyexr/tinyexr.h>

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Classes

class  foray::util::impl::ExrLoaderCache
 

Namespaces

namespace  foray
 
namespace  foray::util
 
namespace  foray::util::impl
 

Functions

template<typename FORMAT_TRAITS >
void foray::util::impl::lReadExr (std::vector< uint8_t > &out, const EXRHeader &header, const EXRImage &image, const EXRTile *tiles, uint32_t numTiles, uint32_t tileHeight, uint32_t tileWidth, int32_t channels[5])
 
void foray::util::impl::DeleteExrLoaderCache (void *loaderCache)