Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
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foray_geometrymetabuffer.hpp File Reference
#include "../core/foray_managedbuffer.hpp"
#include "foray_as_declares.hpp"
#include <unordered_map>
#include <unordered_set>

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Classes

struct  foray::as::GeometryMeta
 Meta information for a Geometry (gltf equivalent = Primitive). For use in raytracing shaders. More...
 
class  foray::as::GeometryMetaBuffer
 Device local buffer maintaining GeometryMeta structs for all primitives/geometries for multiple BLAS. More...
 

Namespaces

namespace  foray
 
namespace  foray::as