Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
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#include "../core/foray_imagelayoutcache.hpp"
#include "../foray_basics.hpp"
#include "../foray_vulkan.hpp"
#include "foray_inflightframe.hpp"
#include "foray_renderloop.hpp"
#include <vector>
Go to the source code of this file.
Classes | |
class | foray::base::FrameRenderInfo |
Context used for render processes. This object is rebuilt for every frame. /. More... | |
Namespaces | |
namespace | foray |
namespace | foray::base |