Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
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#include "../bench/foray_hostbenchmark.hpp"
#include "../core/foray_samplercollection.hpp"
#include "../core/foray_shadermanager.hpp"
#include "../foray_vma.hpp"
#include "../osi/foray_osmanager.hpp"
#include "../stages/foray_stages_declares.hpp"
#include "foray_framerenderinfo.hpp"
#include "foray_renderloop.hpp"
#include "foray_vulkandevice.hpp"
#include "foray_vulkaninstance.hpp"
#include "foray_vulkanwindowswapchain.hpp"
#include <array>
#include <vector>
Go to the source code of this file.
Classes | |
class | foray::base::DefaultAppBase |
Intended as base class for demo applications. Compared to MinimalAppBase it offers a complete simple vulkan setup. More... | |
Namespaces | |
namespace | foray |
namespace | foray::base |