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Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
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#include "../bench/foray_hostbenchmark.hpp"#include "../core/foray_samplercollection.hpp"#include "../core/foray_shadermanager.hpp"#include "../foray_vma.hpp"#include "../osi/foray_osmanager.hpp"#include "../stages/foray_stages_declares.hpp"#include "foray_framerenderinfo.hpp"#include "foray_renderloop.hpp"#include "foray_vulkandevice.hpp"#include "foray_vulkaninstance.hpp"#include "foray_vulkanwindowswapchain.hpp"#include <array>#include <vector>Go to the source code of this file.
Classes | |
| class | foray::base::DefaultAppBase |
| Intended as base class for demo applications. Compared to MinimalAppBase it offers a complete simple vulkan setup. More... | |
Namespaces | |
| namespace | foray |
| namespace | foray::base |