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Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
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#include "foray_helpers.hpp"#include "foray_input.hpp"#include "foray_osi_declares.hpp"#include <memory>#include <sdl2/SDL.h>#include <string>#include <vector>Go to the source code of this file.
Classes | |
| class | foray::osi::InputDevice |
| Wraps a generic input device (mouse, keyboard, joystick, controller ...) in a hardware agnostic way. More... | |
| class | foray::osi::InputDevice::AxisJoystick |
| class | foray::osi::InputDevice::ButtonJoystick |
| class | foray::osi::InputDevice::ButtonMouse |
| class | foray::osi::InputDevice::ButtonKeyboard |
| class | foray::osi::InputDevice::DirectionalMouseScroll |
Namespaces | |
| namespace | foray |
| namespace | foray::osi |