Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
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foray
stages
ImguiStage
foray::stages::ImguiStage Member List
This is the complete list of members for
foray::stages::ImguiStage
, including all inherited members.
AddWindowDraw
(std::function< void()> windowDraw)
foray::stages::ImguiStage
inline
Destroy
() override
foray::stages::ImguiStage
virtual
DestroyFrameBufferAndRenderPass
()
foray::stages::ImguiStage
protected
virtual
DestroyOutputImages
()
foray::stages::RenderStage
protected
virtual
GetImageOutput
(std::string_view name, bool noThrow=false)
foray::stages::RenderStage
GetImageOutputs
()
foray::stages::RenderStage
ImguiStage
()=default
foray::stages::ImguiStage
Init
(core::Context *context, core::ManagedImage *backgroundImage)
foray::stages::ImguiStage
virtual
InitForImage
(core::Context *context, core::ManagedImage *backgroundImage)
foray::stages::ImguiStage
virtual
InitForSwapchain
(core::Context *context)
foray::stages::ImguiStage
virtual
InitImgui
()
foray::stages::ImguiStage
protected
virtual
mClearValue
foray::stages::ImguiStage
protected
mContext
foray::stages::RenderStage
protected
mFrameBuffers
foray::stages::ImguiStage
protected
mImageOutputs
foray::stages::RenderStage
protected
mImguiPool
foray::stages::ImguiStage
protected
mRenderPass
foray::stages::ImguiStage
protected
mShaderKeys
foray::stages::RenderStage
protected
mTargetImage
foray::stages::ImguiStage
protected
mWindowDraws
foray::stages::ImguiStage
protected
OnShadersRecompiled
(const std::unordered_set< uint64_t > &recompiled)
foray::stages::RenderStage
virtual
PrepareRenderpass
()
foray::stages::ImguiStage
protected
virtual
ProcessSdlEvent
(const SDL_Event *sdlEvent)
foray::stages::ImguiStage
RecordFrame
(VkCommandBuffer cmdBuffer, base::FrameRenderInfo &renderInfo) override
foray::stages::ImguiStage
virtual
ReloadShaders
()
foray::stages::RenderStage
inline
protected
virtual
RenderStage
()=default
foray::stages::RenderStage
Resize
(const VkExtent2D &extent) override
foray::stages::ImguiStage
virtual
SetBackgroundImage
(core::ManagedImage *backgroundImage)
foray::stages::ImguiStage
virtual
~ImguiStage
()
foray::stages::ImguiStage
inline
virtual
~RenderStage
()
foray::stages::RenderStage
inline
virtual
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