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Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
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This is the complete list of members for foray::scene::Mesh, including all inherited members.
| BuildAccelerationStructure(core::Context *context, gcomp::GeometryStore *store) | foray::scene::Mesh | inlinevirtual |
| CmdDraw(SceneDrawInfo &drawInfo) | foray::scene::Mesh | virtual |
| CmdDrawInstanced(SceneDrawInfo &drawInfo, uint32_t instanceCount) | foray::scene::Mesh | virtual |
| mBlas | foray::scene::Mesh | protected |
| Mesh() | foray::scene::Mesh | inline |
| mName | foray::scene::Mesh | protected |
| mPrimitives | foray::scene::Mesh | protected |
| ~Mesh() | foray::scene::Mesh | inlinevirtual |