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Foray Library
rapid prototyping framework for crossplatform development of vulkan hardware ray tracing applications
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This is the complete list of members for foray::scene::Component, including all inherited members.
| __makeMePolymorphic() | foray::Polymorphic | inlineprotectedvirtual |
| GetContext()=0 | foray::scene::Component | pure virtual |
| GetGlobals()=0 | foray::scene::Component | pure virtual |
| GetScene()=0 | foray::scene::Component | pure virtual |
| mName | foray::scene::Component | protected |
| mRegistry | foray::scene::Component | protected |
| NoMoveDefaults()=default | foray::NoMoveDefaults | inline |
| NoMoveDefaults(const NoMoveDefaults &other)=delete | foray::NoMoveDefaults | |
| NoMoveDefaults(NoMoveDefaults &&other)=default | foray::NoMoveDefaults | |
| operator=(const NoMoveDefaults &other)=delete | foray::NoMoveDefaults | |
| Registry | foray::scene::Component | |
| ~Component() | foray::scene::Component | inlinevirtual |